Rigged Male Brian w/ Clothes




Realistic and very highly detailed male character.
It includes full body and clothes. The model includes the control mesh with no subdivisions ready to subdivide. Different high resolution maps for both face, body and clothes. Perfect for extreme close-up shots. The model has perfect edge-loops based topology with rational polygons count. The hair has been created as an alpha-textured mesh objects and does not require any additional plugin.
SOFTWARE:
  • Autodesk 3DS Max 2010 and up
  • Mental Ray & VRay
TEXTURES:
  • Skin:
    • Diffuse Map_____2K
    • Bump Map__2K
    • Normal Map_____2K
    • Specular Map____2K
POLYCOUNT:
  • Quads:____25.831
  • Vertex:____12.933
Previous
Next Post »