this package only includes the exported .fbx version of the minotaur. Geometry is 8632 tris toatl (minotaur: 6748 tris / warhammer: 856 tris / pelt skirt: 432 tris / armor: 596 tris) and has 3 materials (body, warhammer, pelt skirt). Rig is 60 bones. you can check out this model in real time (unity web player required) here: http://protofactor.biz/PLAYER/MINOTAUR.html
SKETCHFAB 3D VIEWER: https://sketchfab.com/models/24b1132263f8440ab9c0052d162c3d0a
VIDEO of the animations: https://www.youtube.com/watch?v=Tann18c1Qqs
Animation list:
- idleWeapon: 5 to 65
- walkWeapon: 70 to 100
- runWeapon: 105 to 129
- strafeRightWeapon: 135 to 160
- strafeLeftWeapon: 170 to 195
- attack1Weapon: 200 to 225
- attack2Weapon: 230 to 265
- 2HitComboWeapon: 270 to 318
- attack3Weapon: 325 to 365
- 3HitComboWeapon: 370 to 445
- 2HitComboForwardWeapon: 450 to 499
- 3HitComboForwardWeapon: 505 to 580
- getHitWeapon: 585 to 615
- deathWeapon: 620 to 670
- idleNoWeapon: 670 to 735
- walkNoWeapon: 740 to 770
- runNoWeapon: 775 to 799
- strafeRightNoWeapon: 805 to 830
- strafeLeftNoWeapon: 835 to 860
- attack1NoWeapon: 865 to 900
- attack2NoWeapon: 905 to 940
- 2HitComboNoWeapon: 945 to 1000
- attack3NoWeapon: 1005 to 1040
- attack4NoWeapon: 1045 to 1080
- 3HitComboNoWeapon: 1085 to 1165
- ramAttackNoWeapon: 1170 to 1200
- 2HitComboForwardNoWeapon: 1205 to 1260
- 3HitComboForwardNoWeapon: 1265 to 1345
- getHitNoWeapon: 1350 to 1380
- deathNoWeapon: 1385 to 1435
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