Minggu, 12 Juni 2016

MINOTAUR fbx only

 



this package only includes the exported .fbx version of the minotaur. Geometry is 8632 tris toatl (minotaur: 6748 tris / warhammer: 856 tris / pelt skirt: 432 tris / armor: 596 tris) and has 3 materials (body, warhammer, pelt skirt). Rig is 60 bones. you can check out this model in real time (unity web player required) here: http://protofactor.biz/PLAYER/MINOTAUR.html



Animation list:
  • idleWeapon: 5 to 65
  • walkWeapon: 70 to 100
  • runWeapon: 105 to 129
  • strafeRightWeapon: 135 to 160
  • strafeLeftWeapon: 170 to 195
  • attack1Weapon: 200 to 225
  • attack2Weapon: 230 to 265
  • 2HitComboWeapon: 270 to 318
  • attack3Weapon: 325 to 365
  • 3HitComboWeapon: 370 to 445
  • 2HitComboForwardWeapon: 450 to 499
  • 3HitComboForwardWeapon: 505 to 580
  • getHitWeapon: 585 to 615
  • deathWeapon: 620 to 670
  • idleNoWeapon: 670 to 735
  • walkNoWeapon: 740 to 770
  • runNoWeapon: 775 to 799
  • strafeRightNoWeapon: 805 to 830
  • strafeLeftNoWeapon: 835 to 860
  • attack1NoWeapon: 865 to 900
  • attack2NoWeapon: 905 to 940
  • 2HitComboNoWeapon: 945 to 1000
  • attack3NoWeapon: 1005 to 1040
  • attack4NoWeapon: 1045 to 1080
  • 3HitComboNoWeapon: 1085 to 1165
  • ramAttackNoWeapon: 1170 to 1200
  • 2HitComboForwardNoWeapon: 1205 to 1260
  • 3HitComboForwardNoWeapon: 1265 to 1345
  • getHitNoWeapon: 1350 to 1380
  • deathNoWeapon: 1385 to 1435

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