this package only includes the exported .fbx version of the minotaur. Geometry is 8632 tris toatl (minotaur: 6748 tris / warhammer: 856 tris / pelt skirt: 432 tris / armor: 596 tris) and has 3 materials (body, warhammer, pelt skirt). Rig is 60 bones. you can check out this model in real time (unity web player required) here: http://protofactor.biz/PLAYER/MINOTAUR.html
SKETCHFAB 3D VIEWER: https://sketchfab.com/models/24b1132263f8440ab9c0052d162c3d0a
VIDEO of the animations: https://www.youtube.com/watch?v=Tann18c1Qqs
Animation list:
- idleWeapon: 5 to 65
 - walkWeapon: 70 to 100
 - runWeapon: 105 to 129
 - strafeRightWeapon: 135 to 160
 - strafeLeftWeapon: 170 to 195
 - attack1Weapon: 200 to 225
 - attack2Weapon: 230 to 265
 - 2HitComboWeapon: 270 to 318
 - attack3Weapon: 325 to 365
 - 3HitComboWeapon: 370 to 445
 - 2HitComboForwardWeapon: 450 to 499
 - 3HitComboForwardWeapon: 505 to 580
 - getHitWeapon: 585 to 615
 - deathWeapon: 620 to 670
 - idleNoWeapon: 670 to 735
 - walkNoWeapon: 740 to 770
 - runNoWeapon: 775 to 799
 - strafeRightNoWeapon: 805 to 830
 - strafeLeftNoWeapon: 835 to 860
 - attack1NoWeapon: 865 to 900
 - attack2NoWeapon: 905 to 940
 - 2HitComboNoWeapon: 945 to 1000
 - attack3NoWeapon: 1005 to 1040
 - attack4NoWeapon: 1045 to 1080
 - 3HitComboNoWeapon: 1085 to 1165
 - ramAttackNoWeapon: 1170 to 1200
 - 2HitComboForwardNoWeapon: 1205 to 1260
 - 3HitComboForwardNoWeapon: 1265 to 1345
 - getHitNoWeapon: 1350 to 1380
 - deathNoWeapon: 1385 to 1435
 
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