
his package includes the native .max 2011 file as well as the exported .fbx version of the ogre. Geometry is 11104 tris total (ogre: 10562 tris / weapon: 542 tris and has 2 materials (ogre, weapon). Rig is 54 bones. you can check out this model in real time (unity web player required) here:http://protofactor.biz/PLAYER/OGRE.html
SKETCHFAB 3D VIEWER: https://sketchfab.com/models/72e26babb6484898b03d3922942c8d0a
VIDEO of the animations: https://www.youtube.com/watch?v=zsgRb-3mx8I
Animation list:
- idleWeapon: 5 to 65
 - walkWeapon: 70 to 100
 - attack1Weapon: 105 to 140
 - attack2Weapon: 145 to 185
 - attack3Weapon: 190 to 235
 - 2HitComboWeapon: 240 to 300
 - 3HitComboWeapon: 305 to 390
 - stompAttackWeapon: 395 to 440
 - getHitWeapon: 445 to 470
 - walk3hitComboLoopWeapon: 475 to 565
 - strafeRightWeapon: 570 to 600
 - strafeLeftWeapon: 605 to 635
 - roarWeapon: 640 to 715
 - deathWeapon: 720 to 784
 - idleNoWeapon: 790 to 850
 - attack1NoWeapon: 955 to 890
 - attack2NoWeapon: 895 to 930
 - attack3NoWeapon: 935 to 985
 - 2HitComboNoWeapon: 990 to 1055
 - 3HitComboNoWeapon: 1060 to 1167
 - walk2HitComboLoopNoWeapon: 1170 to 1230
 - getHitNoWeapon: 1235 to 1260
 - stompAttackNoWeapon: 1265 to 1305
 - strafeRightNoWeapon: 1310 to 1340
 - strafeLeftNoWeapon: 1345 to 1375
 - roarNoWeapon: 1380 to 1454
 - deathNoWeapon: 1360 to 1524
 - walkNoWeapon: 1530 to 156
 
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