his package includes the native .max 2011 file as well as the exported .fbx version of the ogre. Geometry is 11104 tris total (ogre: 10562 tris / weapon: 542 tris and has 2 materials (ogre, weapon). Rig is 54 bones. you can check out this model in real time (unity web player required) here:http://protofactor.biz/PLAYER/OGRE.html
SKETCHFAB 3D VIEWER: https://sketchfab.com/models/72e26babb6484898b03d3922942c8d0a
VIDEO of the animations: https://www.youtube.com/watch?v=zsgRb-3mx8I
Animation list:
- idleWeapon: 5 to 65
- walkWeapon: 70 to 100
- attack1Weapon: 105 to 140
- attack2Weapon: 145 to 185
- attack3Weapon: 190 to 235
- 2HitComboWeapon: 240 to 300
- 3HitComboWeapon: 305 to 390
- stompAttackWeapon: 395 to 440
- getHitWeapon: 445 to 470
- walk3hitComboLoopWeapon: 475 to 565
- strafeRightWeapon: 570 to 600
- strafeLeftWeapon: 605 to 635
- roarWeapon: 640 to 715
- deathWeapon: 720 to 784
- idleNoWeapon: 790 to 850
- attack1NoWeapon: 955 to 890
- attack2NoWeapon: 895 to 930
- attack3NoWeapon: 935 to 985
- 2HitComboNoWeapon: 990 to 1055
- 3HitComboNoWeapon: 1060 to 1167
- walk2HitComboLoopNoWeapon: 1170 to 1230
- getHitNoWeapon: 1235 to 1260
- stompAttackNoWeapon: 1265 to 1305
- strafeRightNoWeapon: 1310 to 1340
- strafeLeftNoWeapon: 1345 to 1375
- roarNoWeapon: 1380 to 1454
- deathNoWeapon: 1360 to 1524
- walkNoWeapon: 1530 to 156
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